The Visual Arts track addresses the latest technologies, techniques, and tools used to develop quality artwork in a streamlined, efficient, and productive manner.
View all Visual Arts sessions here.
Perfecting the Pixel: Refining the Art of Visual Styling
Michael Endres, Art Production Manager, Crytek, Frank Kitson, Senior Art Director, Crytek
This session shows how art directors can utilize the same color grading and lighting techniques, that have been used for decades in the film industry. Showing examples of this process, and how they can effectively lift the visual quality of any genre game to a much more sophisticated level. Without the need for re-working major elements within the game, they can bring the same polished look that film directors use to achieve unique visual styling. Read more here...